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Timeline:
Aug 21 - Dec 21
The Team:
Simran Jagnik
Sarah Tsao
Sara Kobayashi
Binna Lee
Responsibilities
Unity environment design and VR prototype including animations, trigger interactions, physics simulations, terrain sculpting, textures, skybox, and cinemachine cameras.
Created high-fidelity 3D models of the Open Amphitheatre, buildings, and roadways using SketchUp and Blender.
Tools used:
Unity
SketchUp
Blender
Background
A tech developer at work trying to emulate their avatar to be present in the Physical and virtual world, but the conception breaks when the glitch opens and the avatar merges in the seam between the two.
Video Walkthrough
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